BigTime Blockers

It is without any delight that I have to write this article. TAGInk (Formerly TAGuild) has been blocked by @playbigtime on Twitter.

While I would typically prefer to let this situation go, I feel compelled to inform the public about the treatment of early investors by @playbigtime. It is important to shed light on how companies treat those who were instrumental in their early success, especially in the fast-paced world of technology and startups. It is my hope that by bringing attention to this issue, we can encourage a more equitable and respectful treatment of early investors and stakeholders in the industry.

After months of no communication, @playbigtime contacted us with a pitch to buy their new game. However, we had suffered significant losses on their first project. I made it clear that we would need to see tangible results and progress on their current venture before considering any further purchases.

As a response, Matthew the Guild Manager for BigTime, deflected any criticism by questioning our game time and knowledge of their third-party partners. It is disheartening to see a lack of accountability and transparency from a company that had previously sought our investment. Instead of addressing our concerns, they attempted to shift the blame onto us, further eroding our trust in their business practices.

In the web3 space, finding and retaining players who enjoy a game enough to play for an extended period and earn can be a significant challenge. This was the case with BigTime, despite their promises of profitability. There simply was not enough content to keep players around for the long hauls it took to earn. It highlights the importance of community building and relationship management, which are critical factors for creating engaging and enjoyable experiences that foster long-term loyalty and incentivize players to continue participating in the game. Without a strong player base, even the most promising projects will struggle to succeed in this competitive industry. It’s essential to assess a project’s overall health and viability beyond surface-level metrics before making any investments.

I want to clarify that at no point did I mention “open loot” in my communication with @playbigtime. However, their staff had the audacity to offer me money in exchange for naming their investors. This unethical behavior not only reflects poorly on their company but also raises concerns about the integrity of their business practices. It is important to conduct ourselves with honesty and transparency, especially when dealing with investments and financial transactions.

I want to emphasize that my intention was to reach a point of reconciliation with BigTime, and I did not expect to be blocked on social media. I firmly believe that my concerns about their treatment of early investors were well within reason and warranted a thoughtful and respectful response. It is disappointing to see a lack of willingness to engage in productive dialogue and work towards a mutually beneficial solution. As a responsible business, we must be open to feedback and willing to make amends where necessary.

It is due to this and with some regret that I must declare that TAGInk and its subsidiaries will no longer be supporting BigTime going forward. Their brazen mocking and dismissal of our concerns about the treatment of early investors have left us with little choice but to sever ties with them. It is unacceptable for any company to display such disrespect and disregard for their stakeholders, and we cannot condone such behavior. We stand firm in our commitment to integrity and fairness in all our business dealings and will continue to prioritize the interests of our investors and partners.

This experience serves as a cautionary tale for those considering investing in web2 companies that are moving into the web3 space. While they may possess the intellectual property and talent to create a game, that does not necessarily translate into an understanding of the ethos or community building and relationship management that is essential for success in this space. Building a thriving community and establishing trust with early investors is critical in the web3 industry, and companies must prioritize these values if they hope to succeed.

Looking at BigTime’s history and the challenges faced in player engagement and retention, it’s important to consider whether to buy or sell in the virtual marketplace. In my opinion, if you currently hold any BigTime virtual assets, it may be wise to consider selling them off. The company’s track record suggests that they may not have the expertise in community building and relationship management required to create a strong and sustainable player base, which is essential for the success of any web3 game

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